|Released Oct 4, 2005|
Developed By: Konami
Published By: Konami
Soma can absorb powers from the enemies he defeats, giving him new buffs or attacks. There are a lot of powers to be had; things like a cloak of fire, or a hard-hitting laser beam, or increased strength. The combat is challenging, with Soma slashing enemies and dodging attacks as in other 2D action games. As Soma levels up, he gains the basic RPG stats (HP, STR, DEF, etc). If a boss was proving to be too difficult, leveling up a few times let me gain the upper hand.Soma can equip a piece of armor, a weapon, and an accessory. There are a large variety of weapons, and weapon types. Soma can also equip up to three of the powers he absorbs from felled enemies.
Five magic seals are scattered throughout the castle which teach special abilities. Soma must unlock all five special abilities in order to defeat the games many unique bosses. Magic seals are used by drawing a pattern on the touch screen. This is the only way the touch screen is used. Defeating a boss felt like an accomplishment, which is rare nowadays.
After viewing a certain ending, Julius Mode is unlocked. This mode lets you play as Julius, an ally in the castle who wants to stop the reincarnation of the dark lord just as much as Soma. This mode is simplified, with less RPG elements. It is more akin to the classic Castlvania games from NES days.
Most action adventure fans will enjoy Dawn of Sorrow; I highly recommend it.
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