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Thursday, September 13, 2012

The Binding of Isaac Review

Released September 28, 2011
Designed By: Edmund McMillen
Florian Himsl
Published By: Valve (PC)
Sony (PS3 & PS Vita)
Platforms: PS3, PS Vita, PC
       The Binding of Isaac is weird. Very weird. The story isn't much to talk about. Isaac's mother is crazy and God tells her to kill Isaac. Isaac finds a trapdoor in the floor, his only escape.  There are five floors to navigate before facing the final boss (on the first playthrough).  Each floor has its own boss, named after sins.  Players direct Isaac around a Zelda style map while shooting creepy enemies with tears.  There is a nice variety of demonic enemies, though with only five floors, you don't need a large variety of enemies to be diverse.  
        You only get one life to navigate the five floors.  Random powerups appear on each floor to make things easier. Things like speed upgrades, overall health upgrades, and tear upgrades.
        The Binding of Isaac is short, about two hours depending on your skill. There is some replay value in unlocking different powerups, usable characters, and endings, if you enjoyed the game enough.
        Even though it is short, The Binding of Isaac is worth the $5 price tag, and a good game for any old school Zelda fans.


Full Scoring Guide